2020 .pt speed RENASCIMENTO

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Maglim

Novo Membro
.en Pattern:
Type:
Win condition: XXX with most points
Time:
Speed: 400
Unit speed: 1

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N2
Barbarian villages: 2 per player
Bonus villages: 1 per player
Abandoned village growth: 0.5 to 2000 points
Newbie protection: 30 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Normal
Inner: 300

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support not possible


.pt Padronizar:
Tipo:
Condição de vitória: XXX com mais pontos
Equipe:
Velocidade: 400
Velocidade unitária: 1

Paladino: Sim
Arqueiros: Não
Milícia: Não
Igreja: Não
Pesquisa: Simples
Começando a aldeia: N2
Aldeias bárbaras: 2 por jogador
Aldeias bônus: 1 por jogador
Crescimento abandonado da aldeia: 0,5 a 2000 pontos
Proteção para iniciantes: 30 minutos
Limite da fazenda: Não
Limite falso: 1% dos pontos da vila do atacante
Moral: Não
Produção: 100%
Densidade da aldeia: Normal
Inner (config): 300

Ativo nobre, sistema de moedas de ouro, lealdade reduzida em 20-35, alcance 1000 campos
Tribo ativa, limite de membros 3, não sendo possível, atacar membros da tribo não é possível, suporte externo não é possível



Styles:

Type: Normal A3

Win condition: XXX with most points
Time:
Speed: 400
Unit speed: 0.75

Paladin: Yes
Archers: Yes
Militia: No
Church: No
Research: Simple
Starting village: N3
Barbarian villages: 3 per player
Bonus villages: 1.5 per player
Abandoned village growth: 0.75 to 3500 points
Newbie protection: 15 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Normal
Inner: 250

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support possible


Type: Normal B3

Win condition: XXX with most points
Time:
Speed: 350
Unit speed: 0.7

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N3
Barbarian villages: 1 per player
Bonus villages: 0.5 per player
Abandoned village growth: 0.55 to 3000 points
Newbie protection: 20 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: Yes
Production: 100 %
Village density: Normal
Inner: 200

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 4, leaving not possible, attacking tribe members not possible, outside support not possible


Type: Normal C3

Win condition: XXX with most points
Time:
Speed: 300
Unit speed: 0.6

Paladin: No
Archers: No
Militia: No
Church: No
Research: 3-level
Starting village: N3
Barbarian villages: 1 per player
Bonus villages: No
Abandoned village growth: 0.35 to 2500 points
Newbie protection: 25 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: Yes
Production: 100 %
Village density: Normal
Inner: 170
Noble active, packet system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support not possible


Type: Bash Alpha

Win condition: XXX with most ODA
Time:
Speed: 400
Unit speed: 0.6

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N3
Barbarian villages: 2 per player
Bonus villages: 1 per player
Abandoned village growth: 0.55 to 3000 points
Newbie protection: 15 minutes
Farm limit: 100
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Increased
Inner: 250

Noble inactive
Tribe active, member limit 2, leaving not possible, attacking tribe members not possible, outside support not possible


Type: CAT Alpha

Win condition: XXX with most points; game ends when a player reaches 12154 points
Time:
Speed: 400
Unit speed: 0.5

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N3
Barbarian villages: 2 per player
Bonus villages: 1 per player
Abandoned village growth: 0.55 to 3000 points
Newbie protection: 20 minutes
Farm limit: 1000
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Normal
Inner: 200

Noble not active, gold coin system set
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support not possible


Type: Normal A2

Win condition: XXX with most points
Time:
Speed: 400
Unit speed: 0.75

Paladin: Yes
Archers: Yes
Militia: No
Church: No
Research: Simple
Starting village: N2
Barbarian villages: 3 per player
Bonus villages: 1.5 per player
Abandoned village growth: 0.75 to 2000 points
Newbie protection: 25 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Normal
Inner: 250

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support possible


Type: Normal B2

Win condition: XXX with most points
Time:
Speed: 350
Unit speed: 0.7

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N2
Barbarian villages: 1 per player
Bonus villages: 0.5 per player
Abandoned village growth: 0.55 to 1500 points
Newbie protection: 35 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: Yes
Production: 100 %
Village density: Normal
Inner: 200

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 4, leaving not possible, attacking tribe members not possible, outside support not possible


Type: Normal C2

Win condition: XXX with most points
Time:
Speed: 300
Unit speed: 0.6

Paladin: No
Archers: Yes
Militia: No
Church: Yes
Research: Simple
Starting village: N2
Barbarian villages: 0.75 per player
Bonus villages: No
Abandoned village growth: 0.35 to 1000 points
Newbie protection: 45 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: Yes
Production: 100 %
Village density: Increased
Inner: 170

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support not possible
 

Maglim

Novo Membro
Type: Normal A1

Win condition: XXX with most points
Time:
Speed: 400
Unit speed: 0.75

Paladin: Yes
Archers: Yes
Militia: No
Church: No
Research: Simple
Starting village: N1
Barbarian villages: 3 per player
Bonus villages: 1.5 per player
Abandoned village growth: 0.75 to 1500 points
Newbie protection: 35 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Normal
Inner: 250

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support not possible


Type: Normal B1

Win condition: XXX with most points
Time:
Speed: 350
Unit speed: 0.7

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N1
Barbarian villages: 1 per player
Bonus villages: 0.5 per player
Abandoned village growth: 0.55 to 1000 points
Newbie protection: 45 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: Yes
Production: 100 %
Village density: Normal
Inner: 200

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 4, leaving not possible, attacking tribe members not possible, outside support not possible


Type: Normal C1

Win condition: XXX with most points
Time:
Speed: 300
Unit speed: 0.6

Paladin: No
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N1
Barbarian villages: 0.5 per player
Bonus villages: No
Abandoned village growth: 0.35 to 500 points
Newbie protection: 60 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: Yes
Production: 100 %
Village density: Increased
Inner: 170

Noble active, packet system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving possible, attacking tribe members possible, outside support possible


Type: Bash Beta

Win condition: XXX with most ODA
Time:
Speed: 400
Unit speed: 0.6

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: 10-level
Starting village: N1
Barbarian villages: 2 per player
Bonus villages: 2 per player
Abandoned village growth: 0.55 to 1000 points
Newbie protection: 25 minutes
Farm limit: 75
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Increased
Inner: 250

Noble inactive
Tribe active, member limit 2, leaving not possible, attacking tribe members not possible, outside support not possible


Type: CAT Beta

Win condition: XXX with most points; game ends when a player reaches 12154 points
Time:
Speed: 400
Unit speed: 0.5

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N1
Barbarian villages: 2 per player
Bonus villages: 2 per player
Abandoned village growth: 0.55 to 1000 points
Newbie protection: 30 minutes
Farm limit: 1000
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Normal
Inner: 200

Noble inactive, gold coin system set
Tribe active, member limit 3, leaving not possible, attacking tribe members not possible, outside support not possible


Type: Normal Alpha

Win condition: XXX with most points
Time:
Speed: 400
Unit speed: 1

.de W4 configuration set
Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N3
Barbarian villages: 3 per player
Bonus villages: 3.5 per player
Abandoned village growth: 1.0 to 5000 points
Newbie protection: 15 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: No
Production: 200 %
Village density: Reduced
Inner: 300

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 5, leaving not possible, attacking tribe members not possible, outside support possible


Type: Normal Beta

Win condition: XXX with most points
Time:
Speed: 400
Unit speed: 1

Paladin: Yes
Archers: No
Militia: No
Church: No
Research: Simple
Starting village: N1
Barbarian villages: 4 per player
Bonus villages: 4 per player
Abandoned village growth: 1.0 to 2500 points
Newbie protection: 35 minutes
Farm limit: No
Fake limit: 1 % of attacker's village points
Morale: No
Production: 100 %
Village density: Increased
Inner: 300

Noble active, gold coin system, reduces loyalty by 20-35, range 1000 fields
Tribe active, member limit 3, leaving possible, attacking tribe members possible, outside support possible


Plan:

Monday January 6
16:00-21:00 Normal A1 (tribe)
Tuesday January 7
12:30-15:30 Normal B2 (player)
16:00-21:00 Normal A3 (player)
Wednesday January 8
15:00-17:00 Normal A2 (player)
17:30-19:30 Normal A2 (tribe)
20:00-22:00 Normal A3 (player)
22:30-0:30 Normal A3 (tribe)
Thursday January 9
12:00-16:00 Normal A1 (player)
16:30-20:30 Normal A2 (tribe)
21:00-23:00 Normal B3 (player)
Friday January 10
15:00-19:00 Normal B3 (tribe)
19:30-22:30 Bash Alpha (player)
Saturday January 11
9:00-13:00 Normal A1 (tribe)
13:30-16:30 Normal B1 (player)
17:00-21:00 Normal A3 (tribe)
21:30-23:30 Normal B3 (player)
Sunday January 12
10:00-15:00 Normal B2 (tribe)
15:30-18:30 Normal A1 (tribe)
19:00-22:00 Normal A2 (player)

Monday January 13
11:00-15:00 Normal A3 (player)
15:30-18:30 Normal A2 (tribe)
19:00-22:00 Normal A3 (player)
Tuesday January 14
16:00-21:00 Normal A1 (player)
Wednesday January 15
15:00-17:00 CAT Alpha (player)
17:30-19:30 Normal A3 (tribe)
20:00-22:00 Normal A2 (player)
Thursday January 16
12:00-15:00 Normal B1 (tribe)
15:30-18:30 Normal A1 (player)
19:00-22:00 Normal A1 (tribe)
Friday January 17
16:00-20:00 Normal A2 (tribe)
20:30-22:30 Normal A3 (player)
23:00-1:00 Normal B3 (tribe)
Saturday January 18
9:00-14:00 Normal A3 (tribe)
14:30-18:00 Normal A1 (player)
18:30-22:00 Normal Beta (player)
22:30-1:30 Normal B1 (tribe)
Sunday January 19
9:00-11:00 Normal B2 (player)
11:30-13:30 Normal C2 (tribe)
14:00-16:00 Normal B3 (player)
16:30-21:30 Normal B3 (tribe)

Monday January 20
10:30-14:30 Normal Beta (player)
15:00-17:00 Bash Alpha (tribe)
17:30-19:30 Bash Alpha (player)
20:00-22:00 Bash Beta (tribe)
Tuesday January 21
12:30-15:30 Bash Alpha (player)
16:30-21:30 Normal A3 (tribe)
Wednesday January 22
10:30-12:30 Normal B3 (player)
13:00-15:00 CAT Alpha (player)
15:30-18:30 Normal A1 (player)
19:00-22:00 Normal A2 (tribe)
Thursday January 23
15:00-18:30 CAT Beta (player)
19:00-21:00 Normal B3 (player)
Friday January 24
15:30-19:30 Normal C2 (tribe)
20:00-23:00 Normal A1 (player)
23:30-1:30 Normal A3 (player)
Saturday January 25
8:30-10:30 Normal C3 (player)
11:00-13:00 Normal C3 (tribe)
13:30-17:00 Normal C1 (tribe)
17:30-19:30 Normal B2 (tribe)
20:00-23:00 Normal A2 (player)
Sunday January 26
10:00-14:00 Normal B1 (player)
14:30-18:30 Normal A3 (player)
19:00-22:00 Bash Alpha (tribe)

Monday January 27
12:30-15:30 Normal A3 (player)
16:00-21:00 Normal Alpha (player)
Tuesday January 28
15:00-17:00 Normal A2 (player)
17:30-19:30 Normal A2 (tribe)
20:00-22:00 Normal B3 (tribe)
Wednesday January 29
10:30-15:30 Normal A1 (player)
16:00-19:00 Normal Beta (tribe)
19:30-21:30 Normal A3 (player)
Thursday January 30
10:00-12:00 Normal A3 (player)
12:30-14:30 Normal C3 (tribe)
15:00-18:00 Normal B2 (player)
18:30-21:30 Bash Alpha (tribe)
Friday January 31
15:30-20:30 Normal A3 (tribe)
21:00-1:00 Normal C1 (tribe)
Saturday February 1
9:30-13:00 Normal B1 (player)
13:30-16:30 Normal A1 (tribe)
17:00-20:00 Normal B3 (player)
20:30-23:30 Normal C2 (tribe)
Sunday February 2
10:00-12:00 Normal C3 (player)
12:30-14:30 Normal A3 (player)
15:00-19:30 Normal C1 (tribe)
20:00-22:00 Bash Alpha (tribe)
 

Eki Pos Amigos

SUPORTE (FÓRUM)
Membro da equipa
Também gostaria de saber, o jogador em questão só colocou essa informação e como não disse mais nada, parece que teremos de esperar por dia 6 de Janeiro para ver.
 
é estranho
do nada aparece uma agenda de speeds
e se é para começar janeiro ja deviam ter começado agora que tá tudo de férias
e se fosse mesmo para recomeçar tenho umas sugestões
mas tou a ver que nao se sabe de nada
 
Estado
Não está aberto para novas respostas.